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	<title>Effects Library - Revision history</title>
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	<updated>2026-09-04T09:31:46Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://en.lightstream.pro/index.php?title=Effects_Library&amp;diff=347&amp;oldid=prev</id>
		<title>LumiBot: Перевод с русской вики (задача №987, LS Dev Hub)</title>
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		<updated>2026-09-02T19:37:01Z</updated>

		<summary type="html">&lt;p&gt;Перевод с русской вики (задача №987, LS Dev Hub)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[ru:Библиотека эффектов]] [[en:Effects Library]]&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Effects Library&amp;#039;&amp;#039;&amp;#039; is the &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; window that contains all of Light Stream&amp;#039;s ready-made animations. Effects are added to a composition from here: you find a suitable one by its thumbnail or name and drop it onto the timeline.&lt;br /&gt;
&lt;br /&gt;
The library is shared across the whole program and does not depend on the project: the same set of effects is available in any project on this computer. An effect in the library is a template. When you add it to a composition, an independent copy is created: its parameters are configured separately and do not affect the library or other copies of the same effect.&lt;br /&gt;
&lt;br /&gt;
== Opening the Effects Window ==&lt;br /&gt;
&lt;br /&gt;
The window can be opened in two ways:&lt;br /&gt;
&lt;br /&gt;
* the &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; button on the &amp;#039;&amp;#039;&amp;#039;Timeline&amp;#039;&amp;#039;&amp;#039; window&amp;#039;s toolbar — it is on the left, an icon shaped like scattered squares;&lt;br /&gt;
* the &amp;#039;&amp;#039;&amp;#039;Window&amp;#039;&amp;#039;&amp;#039; → &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; checkbox in the main menu.&lt;br /&gt;
&lt;br /&gt;
The window appears above the &amp;#039;&amp;#039;&amp;#039;Timeline&amp;#039;&amp;#039;&amp;#039; panel and does not get in the way: while it is open you can select layouts, move the playback cursor, and watch the result. Pressing the same button again hides the window.&lt;br /&gt;
&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; window is a regular program panel: you can drag it by its title bar and dock it to any edge of the workspace, and resize it by dragging its edge. The window&amp;#039;s position and whether it was open are saved with the workspace — see [[Workspace]].&lt;br /&gt;
&lt;br /&gt;
== What the Window Shows ==&lt;br /&gt;
&lt;br /&gt;
The window is divided into three parts, top to bottom:&lt;br /&gt;
&lt;br /&gt;
# A &amp;#039;&amp;#039;&amp;#039;search field&amp;#039;&amp;#039;&amp;#039; with a magnifying-glass icon on the left and a cross on the right.&lt;br /&gt;
# A &amp;#039;&amp;#039;&amp;#039;category row&amp;#039;&amp;#039;&amp;#039; — the names of the sections effects are sorted into.&lt;br /&gt;
# &amp;#039;&amp;#039;&amp;#039;Effect tiles&amp;#039;&amp;#039;&amp;#039; — a square preview image with its name below. If there are more effects than fit, the list scrolls with the mouse wheel.&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
Each effect belongs to exactly one category. Clicking a category name shows only that category&amp;#039;s effects. The set of categories in the program is fixed — you cannot add your own.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category !! What&amp;#039;s in it&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;All&amp;#039;&amp;#039;&amp;#039; || The entire library. The window opens on this category the first time&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Unsorted&amp;#039;&amp;#039;&amp;#039; || Effects that have not been assigned any category&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Favorites&amp;#039;&amp;#039;&amp;#039; || An empty category you fill yourself, so effects you use often don&amp;#039;t have to be searched for each time&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Fixtures&amp;#039;&amp;#039;&amp;#039; || Effects that don&amp;#039;t work with an image but directly with fixture channels — for example &amp;#039;&amp;#039;&amp;#039;Set Channel Values&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Circles&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Flow&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Kaleidoscope&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Fireworks&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Particles&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Waves&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Audio&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Static&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;None&amp;#039;&amp;#039;&amp;#039; || Thematic categories: effects sorted by the nature of the image — rings and circles, flowing swirls, mirrored patterns, flashes and fireworks, flying particles, waves, fills and color transitions, sound-reactive effects, still images&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Searching for an Effect ==&lt;br /&gt;
&lt;br /&gt;
Start typing a name in the search field — the list immediately narrows down to matching effects. You can search by part of a name; letter case does not matter.&lt;br /&gt;
&lt;br /&gt;
The search only looks within the selected category. To search the whole library, first select the &amp;#039;&amp;#039;&amp;#039;All&amp;#039;&amp;#039;&amp;#039; category. The cross to the right of the field clears the search and restores the full list.&lt;br /&gt;
&lt;br /&gt;
== Effect Previews ==&lt;br /&gt;
&lt;br /&gt;
The tiles in the window are still images: each shows a single frame of the effect with default settings. Hover the cursor over a tile — the effect comes to life and starts playing from the beginning right inside the tile. Move the cursor away — the image freezes again. This is intentional: rendering dozens of animations at once would needlessly load the graphics card.&lt;br /&gt;
&lt;br /&gt;
The preview is always square, while a layout in the project can be elongated. So an added effect may look different from its tile: a circle becomes an oval, and a grid stretches. This is not a bug — the effect simply stretches to fill the area it landed on.&lt;br /&gt;
&lt;br /&gt;
== Adding an Effect to a Composition ==&lt;br /&gt;
&lt;br /&gt;
# Open the composition you are building the animation in.&lt;br /&gt;
# In the &amp;#039;&amp;#039;&amp;#039;Timeline&amp;#039;&amp;#039;&amp;#039; window, select the row — a layout or a projection — the effect should go on. A new effect always lands wherever the selection is.&lt;br /&gt;
# Find the effect in the library and add it using any of three methods: double-click the tile, click the plus icon that appears in its center on hover, or right-click the tile → &amp;#039;&amp;#039;&amp;#039;Add&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
The effect appears on the timeline, is selected immediately, and its parameters open in the &amp;#039;&amp;#039;&amp;#039;Properties&amp;#039;&amp;#039;&amp;#039; window. For details, see [[Добавление эффекта в композицию]]; for configuring parameters, see [[Настройки эффектов]] and [[Keyframes and Effect Parameters]].&lt;br /&gt;
&lt;br /&gt;
The same effect can be added as many times as you like, into one composition or several: each copy lives its own life.&lt;br /&gt;
&lt;br /&gt;
== What the Library Consists Of ==&lt;br /&gt;
&lt;br /&gt;
The library contains two kinds of effects, and they look no different in the window.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Light Stream&amp;#039;s own effects&amp;#039;&amp;#039;&amp;#039; — a set of effects with detailed settings: they have many parameters, some of them sound-reactive, and &amp;#039;&amp;#039;&amp;#039;Set Channel Values&amp;#039;&amp;#039;&amp;#039; doesn&amp;#039;t draw an image at all — it directly sets fixture channel values. All of them are listed in the table below.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Graphic effects&amp;#039;&amp;#039;&amp;#039; — the main and largest part of the library: ready-made animations for every taste — fire, water, smoke, patterns, kaleidoscopes, flashes, flying particles. Each has its own set of parameters defined by the effect itself: usually speed, scale, colors, and a few pattern parameters.&lt;br /&gt;
&lt;br /&gt;
There is no functional difference between them: both kinds are added the same way and support keyframes, [[Blend Modes|blend modes]], and opacity.&lt;br /&gt;
&lt;br /&gt;
== Light Stream&amp;#039;s Own Effects ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Effect !! What it does !! Main parameters&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039; || Fills the entire area with a single color. Useful as a backdrop for other effects or as a placeholder || &amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Gradient&amp;#039;&amp;#039;&amp;#039; || A smooth transition between several colors moving across the area. The gradient points and their colors are set manually || &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Angle&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Offset&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Gradient&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Lines&amp;#039;&amp;#039;&amp;#039; || Running stripes at any angle, with adjustable blur and edge softening || speed, angle, blur, edge softening&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Rectangle&amp;#039;&amp;#039;&amp;#039; || A rectangle of a given size with rounded and blurred edges. The shape color and background color are set separately; the &amp;#039;&amp;#039;&amp;#039;Switch&amp;#039;&amp;#039;&amp;#039; button swaps them || &amp;#039;&amp;#039;&amp;#039;Position X&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Position Y&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Width&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Height&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Radius&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Blur&amp;#039;&amp;#039;&amp;#039;, two &amp;#039;&amp;#039;&amp;#039;Colors&amp;#039;&amp;#039;&amp;#039; and their opacity&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Ellipse&amp;#039;&amp;#039;&amp;#039; || The same, but the shape is a circle or oval || &amp;#039;&amp;#039;&amp;#039;Position X&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Position Y&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Width&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Height&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Blur&amp;#039;&amp;#039;&amp;#039;, two &amp;#039;&amp;#039;&amp;#039;Colors&amp;#039;&amp;#039;&amp;#039; and their opacity&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Atom&amp;#039;&amp;#039;&amp;#039; || A scatter of moving points connected by thin lines — a &amp;quot;constellation&amp;quot;. The &amp;#039;&amp;#039;&amp;#039;Sound&amp;#039;&amp;#039;&amp;#039; checkbox makes the pattern move to the beat of the music || &amp;#039;&amp;#039;&amp;#039;Sound&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Brightness, min&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Brightness, max&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Atom 3D&amp;#039;&amp;#039;&amp;#039; || The same constellation, but in several layers, with a sense of depth. This is the effect used in the first composition of a new project || &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Circles 2&amp;#039;&amp;#039;&amp;#039; || Rising bubbles of different sizes, colored with a transition between two colors || &amp;#039;&amp;#039;&amp;#039;Count&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Radius&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Randomness&amp;#039;&amp;#039;&amp;#039;, two &amp;#039;&amp;#039;&amp;#039;Colors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hypnosis&amp;#039;&amp;#039;&amp;#039; || Concentric rings spreading out from the center. The center can be moved to any point || &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Center X&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Center Y&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hypnosis 2&amp;#039;&amp;#039;&amp;#039; || Ray sectors from the center, in which random segments flash || &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Count&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Center X&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Center Y&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Disco Tube&amp;#039;&amp;#039;&amp;#039; || Flight through a tunnel of glowing rings || &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Count&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Glow&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Camera&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Circle 3D Space&amp;#039;&amp;#039;&amp;#039; || Flight through a volumetric cellular structure; a vector sets the direction of movement || &amp;#039;&amp;#039;&amp;#039;Count&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Blur&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Direction&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Tile Zoom&amp;#039;&amp;#039;&amp;#039; || An endlessly zooming grid of squares || &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Scale&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Thickness&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hexagons&amp;#039;&amp;#039;&amp;#039; || A honeycomb: a grid of hexagons shimmering through hues. Can react to sound || &amp;#039;&amp;#039;&amp;#039;Sound&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039; (including separately for X and Y), &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Hue Count&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Hue&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Saturation&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Brightness&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Border Size&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Distance&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Plasma&amp;#039;&amp;#039;&amp;#039; || Slowly shifting swirling patterns. Five scale parameters shape the swirls || &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Scale 1&amp;#039;&amp;#039;&amp;#039;…&amp;#039;&amp;#039;&amp;#039;Scale 5&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Clouds&amp;#039;&amp;#039;&amp;#039; || Drifting clouds against a sky background, colored with two colors || &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Scale&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Lighting&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Darkening&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Convergence&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Alpha&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Hue&amp;#039;&amp;#039;&amp;#039;, two &amp;#039;&amp;#039;&amp;#039;Colors&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Snow&amp;#039;&amp;#039;&amp;#039; || Falling snow in several layers — distant snowflakes are smaller and slower || &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Layers&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Depth&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Width&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Psycho Circles&amp;#039;&amp;#039;&amp;#039; || A pulsating volumetric shape opening toward the viewer; it opens widest on the loudest parts of the soundtrack || &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Size&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Brightness&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Audio Decay&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Audio Amplitude&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Scale X&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Scale Y&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Equalizer&amp;#039;&amp;#039;&amp;#039; || Audio spectrum bars, colored with a gradient. The direction the bars grow in is chosen from a list || &amp;#039;&amp;#039;&amp;#039;Direction&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Bar Count&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Multiplier&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Decay&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Gradient&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Beat Light&amp;#039;&amp;#039;&amp;#039; || A color flash on every beat of the music. The rise and decay speed is adjustable || &amp;#039;&amp;#039;&amp;#039;Sound&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Rise&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Decay&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Color Change&amp;#039;&amp;#039;&amp;#039; || Cycles through a list of colors, smoothly transitioning from one to the next. Colors in the list are set manually || &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, transition time, color list&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Text&amp;#039;&amp;#039;&amp;#039; || A running line of text in any font installed on the system || &amp;#039;&amp;#039;&amp;#039;Font&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Text&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Speed&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Pause&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Direction&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Scale X&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Y&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Position X&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Position Y&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Angle&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Color&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Set Channel Values&amp;#039;&amp;#039;&amp;#039; || Doesn&amp;#039;t draw an image but directly sets the values of selected channels on selected fixtures. This is how you control service channels: shutter, strobe, pan/tilt, fixture modes || list of fixtures and their channel values&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Spout&amp;#039;&amp;#039;&amp;#039; || Receives an image from another program that supports &amp;#039;&amp;#039;&amp;#039;Spout&amp;#039;&amp;#039;&amp;#039; — for example &amp;#039;&amp;#039;&amp;#039;After Effects&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;TouchDesigner&amp;#039;&amp;#039;&amp;#039;, or &amp;#039;&amp;#039;&amp;#039;Resolume&amp;#039;&amp;#039;&amp;#039; — and applies it to fixtures like a regular effect. Appears in the library if the &amp;#039;&amp;#039;&amp;#039;Spout&amp;#039;&amp;#039;&amp;#039; component is available on the system || source selection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sound-reactive effects take audio from the input selected in the program settings: the &amp;#039;&amp;#039;&amp;#039;Settings&amp;#039;&amp;#039;&amp;#039; → &amp;#039;&amp;#039;&amp;#039;Properties&amp;#039;&amp;#039;&amp;#039; menu, &amp;#039;&amp;#039;&amp;#039;Audio Input&amp;#039;&amp;#039;&amp;#039; group. If the input is turned off or the wrong source is selected, such effects will remain static — see [[Properties]].&lt;br /&gt;
&lt;br /&gt;
== Favorites and Sorting Into Categories ==&lt;br /&gt;
&lt;br /&gt;
An effect can be moved to another category: drag its tile onto a category name in the row above. This is how you build &amp;#039;&amp;#039;&amp;#039;Favorites&amp;#039;&amp;#039;&amp;#039; — your own short list of the effects you use most often.&lt;br /&gt;
&lt;br /&gt;
Note that the effect moves, it isn&amp;#039;t copied — it disappears from its previous category, but stays in place under &amp;#039;&amp;#039;&amp;#039;All&amp;#039;&amp;#039;&amp;#039;. The arrangement lasts only until the program is closed: on the next launch, effects are sorted back into their original categories.&lt;br /&gt;
&lt;br /&gt;
Renaming behaves the same way: double-clicking the name under a tile lets you rewrite it, but the original name returns after the program restarts. Renaming in the library does not affect effects already added to compositions — their names are edited directly on the timeline.&lt;br /&gt;
&lt;br /&gt;
== If Something Goes Wrong ==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Effects window won&amp;#039;t open.&amp;#039;&amp;#039;&amp;#039; Check the &amp;#039;&amp;#039;&amp;#039;Window&amp;#039;&amp;#039;&amp;#039; → &amp;#039;&amp;#039;&amp;#039;Effects&amp;#039;&amp;#039;&amp;#039; checkbox in the main menu. If the window was docked to an edge of the workspace, look for its tab where it was last time — see [[Workspace]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The tiles aren&amp;#039;t moving.&amp;#039;&amp;#039;&amp;#039; That&amp;#039;s expected: the animation only plays under the mouse cursor. Hover the cursor over the tile.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Can&amp;#039;t find an effect that definitely exists.&amp;#039;&amp;#039;&amp;#039; Most likely one of the categories is selected while the effect is in another. Switch to &amp;#039;&amp;#039;&amp;#039;All&amp;#039;&amp;#039;&amp;#039; and search again.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Double-clicking an effect doesn&amp;#039;t add anything.&amp;#039;&amp;#039;&amp;#039; No composition is open in the program. Create or open a composition in the &amp;#039;&amp;#039;&amp;#039;Compositions&amp;#039;&amp;#039;&amp;#039; window — see [[Compositions]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The effect was added to the wrong place.&amp;#039;&amp;#039;&amp;#039; It lands on whichever timeline row was selected. Drag it to the correct layout — [[Moving Effects Between Layouts]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The effect was added, but the fixtures don&amp;#039;t light up.&amp;#039;&amp;#039;&amp;#039; The playback cursor must be within the effect&amp;#039;s clip. Also check the effect&amp;#039;s opacity and whether another effect above it is covering it — [[Blend Modes]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;On the mapping the effect looks different from the tile.&amp;#039;&amp;#039;&amp;#039; The preview is square, while the effect stretches across the layout&amp;#039;s area. Adjust the layout size or the effect&amp;#039;s own scale parameters.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;The Favorites I built disappeared after restarting.&amp;#039;&amp;#039;&amp;#039; In the current version, the category arrangement is not saved between program launches.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
* [[Добавление эффекта в композицию]]&lt;br /&gt;
* [[Настройки эффектов]]&lt;br /&gt;
* [[Keyframes and Effect Parameters]]&lt;br /&gt;
* [[Arranging Effects in Time]]&lt;br /&gt;
* [[Blend Modes]]&lt;br /&gt;
* [[Moving Effects Between Layouts]]&lt;br /&gt;
* [[Creating and Editing Layouts]]&lt;br /&gt;
* [[Adding Effects to a Projection]]&lt;br /&gt;
* [[Timeline]]&lt;br /&gt;
* [[Терминология]]&lt;/div&gt;</summary>
		<author><name>LumiBot</name></author>
	</entry>
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